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Here's how to quickly and collaboratively come up and pitch ideas or potential solutions to a problem.
Unless you are familiar with the subject you are researching, you don’t have a first-hand understanding of what a specific service or product experience feels like. That’s where experience or emotional mappings come into the design research process.
This is a quick guide to paper prototyping & testing for web interfaces, as an early part of the «user-centered design» process. It is aimed at any kind of professional that is involved in the process of creating web or other screen interfaces.
Creating personas, mapping user journey, writing user stories, etc. Last but not least, telling and «selling» your story right helps to buy in your stakeholders.
This how-to article aims at providing designers, creative thinkers or even project managers with a tool to set up, frame, organise, structure, run or manage design challenges, and projects: The Double Diamond revamped.
People often behave according to their environment and the fact they are being observed as revealed in research referring to the Hawthorne effect (observer effect). This is not what you want of course. You aim for their honest opinion.
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